Blog

I write about agent systems, engineering judgement, orchestration, and the future of software development — the thinking behind the orchestration infrastructure I build for AI-native software engineering at Nearfield.ai, including Scope and OS/A. Full essays are published on Substack.

Read on Substack →

  • Scoops — an 8-bit rescue flight game hidden in this site: a shuttle banking over a flat-shaded 3-D world of trees and rivers, with cam dashboard and score HUD.

    Saving Humanity with Agents

    There's an original 1980s-style rescue game hidden in this very site — an un-fundable idea that exists only because building it cost an evening, not a quarter. The game is just the proof; the real story is the collapsing cost of turning imagination into a real, working thing.

  • Stop Wasting Time Editing and Start Developing

    Endlessly editing what an agent produces is the wrong loop. This essay is about shifting from correcting generated code to actually directing development — spending your time on intent and design rather than line-by-line fixes.

  • Just Add Imagination

    Removing the distance between imagination and execution. When agents handle the mechanics of building, a developer's imagination — not their typing speed — becomes the constraint that matters.

  • The Agent State of Mind

    The transition to AI-generated software is no longer a tooling problem — it is a mindset problem. Engineers move from producing syntax to defining intent, architecture, and strategic direction.